sonic-mario-ect_beta-V7.zip

  • User Rating:
  • 8.6
  • File Category:
  • Halo CE Maps
  • Author:
  • Kirby_422

  • Date:
  • 04/15/2006

  • File Size:
  • 13.9M

Description:

File Notes

ratchet dual vipers added, heavy bouncer added

ALL BELOW WHERE IN V6, BUT THEY WHERE UPGRADED, AND I DONT THINK YOU"LL TEAD ABOUT V6 LOL

completly replaced the weaps across the area
added Megaman battle network Cannon, Hi-cannon, M-cannon, Z-cannon (lots of cannons, huh? lol) and mini-boomber(replaces plasma grenades)
added metroid space P. sword(the instant cammo isent currently working, sorry, so ignor what the string list says) aniolator beam(completle gliched, the black and white are mixed up.. exept the pure white lol man the stupidity lol) missle lancher(normal missles, charge for super missles, man I love using super missles lol)
kirby star rod
shadow the hedgehog omochao gun(it's one of the guns u get for beating a certain story..)
ratchet mini-turret gun(I have not tested to see if they acualy attack anything lol, I hope they do lol)
Rock kirby ability removed(one that makes screen go purple and flings all that arnt friend lol, including unocupide vehicles lol)
the sentinel beams now SHOULD look like they are on fire so that t explains the life leach effect lol
cammo, overshield and health packs are now in, I forgot to make the health, AKA nanotech lol, have the nanotech glow\particle looking thingy lol
the bow and arrows have oddly taking over half of the other weaps spawn points lol(dont ask me y lol)

there is custom strings to explain things to you, like what they are lol

I recoloured somethings the coler that they would have been in their own game(looks weird with their shapes lol) like I made the megabuster blue(I dident do the first person veiw yet..)

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