H3 Shield Grenade Tags
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File Category:
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Halo CE Weapon Tags
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Author:
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Kirby_422
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Date:
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02/26/2007
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File Size:
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4.0M
Description:
File Notes
Shield Grenades BY: Kirby_422
Hello, You Have Downloaded Kirby_422's H3 Shield Grenade tags. First of all I would like to talk about them. They are a grenade that spawns a sheild, this sheild is scenary with a health limit with jackal sheild type. since HCE doesnt sync online, dont tamper with the destroy timer.. it wont apper for people joining and could die on one persons computer and might not on another, the curret 10 seconds shouldnt make that much differance when it doesnt sync. the jackal sheild type collision makes it good for reflecting default human weapons, but it also makes it super weak against covie weapons.. if you dont need the human reflect, you can always change it to a differnt collision type. The origenal grenade was built with a shader based off water, the current one is glass, and more H3 based (although there is a uv error at the very top, and very bottem). the sheild always spawns at a random angle, so the top and bottem might be mixed up, or it might be to short to hold you in it lol, this isent exactly the best for HCEs bad syncing isues (it sometimes can even drag you out of the BSP(..the map..) so its not the best item lol). they also seem to have a 1/50 chance of becoming deathless lol.. that is anoying... I fixed the glich where it took out your sheilds when it died.
I will explain how to set it up now:
go to your tags folder, open the folder globals, open globals.globals in guerilla.
Now go to the grenade section (about 3/7th's down)
Pick a grenade you want to change for the sheild grenade
change the hud interface to weapons\sheild-grenade\sheild grenade (just copy and paste that in)
change equipment to weapons\sheild-grenade\sheild grenade (yes, its the same as above, but it links to a differnt tag)
projectile to (guess what? THE SAME LOL) weapons\sheild-grenade\sheild grenade
(PS, always to remember to backup tags if you are going to edit them(in other words, keep a copy of a unedited globals.globals))
If you want to revert the shader to look like it did in covie cruser, open the gbxmodel tag, move to the bottem, click the ... in shader section, then find the tag that claims its the one from covie cruser
If I forgot any Files in the Zip, contact me, and sorry if this readme isnt clear enough