Abandoned City

  • User Rating:
  • pending
  • File Category:
  • Halo CE Maps
  • Author:
  • Kirby_422

  • Date:
  • 05/24/2011

  • File Size:
  • 7.7M

Description:

File Notes

Details into the 3 big things.
Portal Gun: Press flashlight to drop portals (I have a SP test map released if you want the SP script with the two firebuttons) and with the MP setup I have for the portals, they stay at their exact location you left them, retaining the force in which you dropped them. So if your moving super fast when you dropped it, you will fly in that direction every time you come out of that portal (only just noticed that lol) I don't really have any good explanation for that other than blaming it for lacking physics, so it was dragged at that speed and without physics cant move, so its still trying to go that fast?.. idk, it works, thats all I know.

Vehicle: Its a sentinel, it goes up, down, left, right, foward, back. It moves like a ghost, yet goes up when you press space, and down when you press crouch (not as smoothly as it could of if it was bigger..) just test it for yourself, etc. And the easily flipping.. its just because its small, if it was bigger and more spread out, it would be more stable (rather than all physics points almost in the same spot lol) impliment the system on what ever you want.

train: In pause menu, host can resync, remotely change power and direction. On the device itself, it has power and direction. By the magic of binary, it can relay its location to clients so they can see it at the same location. It also resyncs anytime power or direction is changed, so even joiners can resync it themselves if necisary... read the forums for more info, ive released the script there too.

Support this Website